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Press Reset: Ruin and Recovery in the Video Game Industry

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From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart -- and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart -- and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.


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From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart -- and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart -- and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.

31 review for Press Reset: Ruin and Recovery in the Video Game Industry

  1. 4 out of 5

    Michelle Curie

    Yessssssss, I've been waiting for this! Can't wait to be reading about video games when I'm not playing video games.

  2. 4 out of 5

    Mark McGrath

  3. 4 out of 5

    Dennis

  4. 4 out of 5

    Pál Vadászi

  5. 5 out of 5

    Kim

  6. 4 out of 5

    Iiro

  7. 4 out of 5

    Olive

  8. 5 out of 5

    Michał Węgrzyn

  9. 5 out of 5

    Katy

  10. 4 out of 5

    Julia

  11. 4 out of 5

    Ravel

  12. 5 out of 5

    Jason

  13. 4 out of 5

    Kathrine

  14. 5 out of 5

    Khalifa Alsowaidi

  15. 5 out of 5

    Dan White

  16. 4 out of 5

    Chris

  17. 4 out of 5

    小森あすか

  18. 4 out of 5

    katy

  19. 5 out of 5

    Tom

  20. 4 out of 5

    Angelic

  21. 4 out of 5

    Piotr Grabiec

  22. 4 out of 5

    Denision

  23. 5 out of 5

    Aaron Boehm

  24. 5 out of 5

    Charlotte

  25. 5 out of 5

    Ken

  26. 5 out of 5

    Nathan Fehr

  27. 4 out of 5

    Dalton

  28. 4 out of 5

    may

  29. 4 out of 5

    David Fincher

  30. 5 out of 5

    Amous

  31. 4 out of 5

    Andrew Krause

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