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Building Interactive Systems: Principles for Human-Computer Interaction

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This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in i This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, with a focus on the algorithms required to implement these systems. Using clear descriptions, equations, and pseudocode, this text simplifies and demystifies the development and application of a variety of user interfaces


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This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in i This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, with a focus on the algorithms required to implement these systems. Using clear descriptions, equations, and pseudocode, this text simplifies and demystifies the development and application of a variety of user interfaces

26 review for Building Interactive Systems: Principles for Human-Computer Interaction

  1. 5 out of 5

    Daniel Schulte

    This is a great book on creating user interfaces, but I think the later chapters are truly the most important when it comes to creating really usable systems. Understanding the problem and it's domain can be the hardest challenge in writing usable software. This is a great book on creating user interfaces, but I think the later chapters are truly the most important when it comes to creating really usable systems. Understanding the problem and it's domain can be the hardest challenge in writing usable software.

  2. 5 out of 5

    Subhajit Das

  3. 5 out of 5

    Tyler Southwick

  4. 4 out of 5

    Scott Biringer

  5. 5 out of 5

    John

  6. 4 out of 5

    daniib

  7. 5 out of 5

    Neethu Sajeev

  8. 5 out of 5

    Ben Dover

  9. 5 out of 5

    Matin Maleki

  10. 5 out of 5

    Sama

  11. 5 out of 5

    Deepa

  12. 5 out of 5

    S.Gladwin

  13. 5 out of 5

    Delina Beh

  14. 5 out of 5

    Shivani Bhuyar

  15. 4 out of 5

    Hafiz Muhammad

  16. 4 out of 5

    Asko Tamm

  17. 4 out of 5

    Atharva Joshi

  18. 5 out of 5

    Raj Sharma

  19. 5 out of 5

    Gas

  20. 4 out of 5

    Jonathan

  21. 5 out of 5

    Denis

  22. 4 out of 5

    Pranjal Manawat

  23. 4 out of 5

    Yila Jeremiah

  24. 5 out of 5

    Sanjeet

  25. 4 out of 5

    Azzaz

  26. 5 out of 5

    Cj Rooney

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